Game project
NUNET
A simple numeric matching game that combines arithmetic recognition with a familiar mobile puzzle structure.

Overview
Nunet
A casual math puzzle game built around linking numbers through a constrained path system.
The design starts from a simple matching rule and expands into a broader set of number relationships, combining arithmetic recognition with spatial planning in a lightweight brain-training format for short mobile sessions.
One of the distinguishing ideas in the project is the use of color as a second reading layer, where valid matches can also share visual grouping.
This creates a dual logic based on both number recognition and color association, with optional harder modes that reduce or remove some of that visual assistance.
Within the broader portfolio, NUNET represents a more complete number-logic puzzle system rather than a single-rule game.
The same structure supports identical-number matching, product-based matching, and difference-based matching while keeping the interaction simple and readable on mobile.
- Number-linking puzzle gameplay based on matching identical digits before time runs out.
- Product-matching gameplay variant based on linking values connected by a target multiplication factor.
- Difference-matching gameplay variant based on linking values connected by a target arithmetic difference.
- Path-based linking rule with a maximum of three straight segments.
- Color-assisted readability through shared colors for valid number relationships.
- Optional harder visual modes using same-color or randomized-color grids.
- Three difficulty levels covering easy, normal, and hard play.
- Short-session structure suitable for quick mobile play and repeated attempts.
- Accessible math-puzzle format designed for both younger and adult players.
Developing, gfx, sfx:
Simone Mapelli
Music :
“Deliberate Thought” – Kevin MacLeod ( incompetech.com )
Licensed under Creative Commons.By Attribution 3.0,
https://creativecommons.org/licenses/by/3.0/

